2025-05-11 23:06:57 +08:00

12 lines
372 B
JavaScript

function getRandomInt(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min;
}
// old method wouldn't work on 4k screens
let screenX = getRandomInt(800, 1200);
let screenY = getRandomInt(400, 600);
Object.defineProperty(MouseEvent.prototype, 'screenX', { value: screenX });
Object.defineProperty(MouseEvent.prototype, 'screenY', { value: screenY });